![By Polygon data were generated by Database Center for Life Science(DBCLS)[2]. - Polygon data are from BodyParts3D[1]., CC BY-SA 2.1 jp, https://commons.wikimedia.org/w/index.php?curid=43176747](https://ikblijffietsen.nl/wp-content/uploads/2018/06/BA17_Primary_visual_cortex_-_posterior_view-150x150.png)
To determine the steering direction, there are two types of useful visual information:
- Our position in relation to relevant objects in our environment (road markings, road edges, lampposts, trees, other road users, …).
- The speed and direction with which the environment moves past us.
These two types of visual information are now discussed in more detail.
1. Our position in relation to relevant objects in our environment
![By Judgefloro [CC0], from Wikimedia Commons](https://ikblijffietsen.nl/wp-content/uploads/2018/05/9625Complex_Caloocan_City_Hall_Landmarks_09-300x225.jpg)
In this video the What-route is explained in detail, and here you find the content of this video as an animation.
2. The speed and direction with which the environment moves past us
The second type of visual information on which we base our steering direction is the speed and direction with which the environment moves past us. When riding a bicycle, this mainly concerns the movement that occurs because the cyclist moves within a stationary environment. The type of visual information generated by this movement is referred to as “optic flow”, and in the video below this phenomenon is illustrated by means of a point cloud.
For observing optic flow, our brain has specialised areas that extract this movement information from the raw visual input. These brain areas belong to the so-called “Where-route”, which takes its name from the fact that the visual information relates to the location of the objects (and not their identity). Optic flow gives the brain specific information about the change of location of those objects (i.c., their speed and direction).
In this video the Where-route is explained in detail, and here you find the content of the video as an animation.